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Occams Razor • View topic - Archetypes

Archetypes

Re: Archetypes

Postby Tesla » Tue Jan 15, 2013 10:14 pm

Steve/Micheal Strife/Merena33
We may be starting a new meme, #FirstworldLARPproblems :lol:
So many great specializations and no way to fit it all, especially with the "Only specializations from one Genre" rule.
I just may lose All my Sanity points when Jacob starts on the races.

After much grumbling, I've narrowed down my concept to One Header in the Intrinsic genre (White Collar) and mostly the Professor specialization for Read/Speak languages and Armchair Psychologist. A bit of Suit and Scientist specialization may sneak in and if I have any spare CP's I want to get the Shaman header for Spirit Talker. (Bahahahahah, I said "Spare CP", hahahahaha. See, my Sanity has already been decreased)

I figure that would make me a good non-combat addition to any group. And I can hang out a shingle selling Sanity healing by Therapy when bored
Kevin
-Character: Douglas Rook
-Formerly known as Professor John Challenger
-Position: Rook for The Lady in White

"Time to feed the Crows"
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Re: Archetypes

Postby Jacob » Wed Jan 16, 2013 6:14 pm

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Re: Archetypes

Postby Kenny » Wed Jan 16, 2013 11:47 pm

that is by far my favorite medical based specialization and is now another viable character option :D
Beware the wolf within and the monster without
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Re: Archetypes

Postby Jacob » Thu Jan 17, 2013 12:48 am

They all have their places. Many have bottomless healing, but those that specialize in that aspect are faster. Flip side, some have limited quantities of instant or near instant healing. With luck, people will find the niche that fits them best.

<goes back to poking at the races>
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Re: Archetypes

Postby Madrigus » Thu Jan 17, 2013 7:21 am

"Desperation will turn any mortal to the darkest secrets hidden in the darkest vaults."
-Madrigus (Brendan)
[*Deadbolt from Lost Eidolons]

Point Total: 2,650
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Re: Archetypes

Postby Tesla » Thu Jan 17, 2013 12:06 pm

My Guess is that Grimoires (And Magic Items and Fetishes) will be found items. Either treasure from an encounter or available from NPCs for in-game purchase via game coin, quest reward or other concession (Though I advise not selling your soul for one)
Kevin
-Character: Douglas Rook
-Formerly known as Professor John Challenger
-Position: Rook for The Lady in White

"Time to feed the Crows"
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Re: Archetypes

Postby Jacob » Thu Jan 17, 2013 12:25 pm

Souls are a perfectly viable commodity. Don't listen to him, Madrigus!
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Re: Archetypes

Postby Wolfman2006 » Thu Jan 17, 2013 1:09 pm

Jacob speaks the truth, the trading of souls was very viable in Lost Eidolons, booming brisk business really. I still have the Soul of Baron Vespero "Pockets" Peppers in my living room, really brightens the place up.

Seriously I was a part owner of a slave trade business/kidnapping operation specifically for the collection of souls! Most people are not willing to give them up willingly... so random civilians and non humans "volunteered" theirs to the joint cause of our cause (It gets ugly when the Inquisition works in tandem with Organized crime bosses). Don't worry it was mostly all for the greater good.
Mason Fell
Played by Adam Hurley
AKA:Father Solomon Sahaal, Berek Son of Bjorn, Acerbus-Nox, Mugthar, Abraham Hawthorne, Malcolm Hunt
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Re: Archetypes

Postby ken » Thu Jan 17, 2013 2:31 pm

Ah, remember when you tried to kill that machine baby, and the town hunted you. But, then you convinced them that you were just trying to stave off genocide from your own Church? Man. Memories.
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Re: Archetypes

Postby gaelicwolf » Thu Jan 17, 2013 3:21 pm

"There are more things in heaven and earth, Horatio,
Than are dreamt of in your philosophy."

- Hamlet (1.5.166-7)

Dr. Conner Lachlann - University of Cambridge

~Greg (IRL), Leander Warrick & Charles Ryker (LE), Alaric Slayde (CS)~
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