Disengage and repel

Disengage and repel

Postby chubbythunder » Sun May 04, 2014 5:49 pm

When someone is hit with disengage or repel are they still allowed to attack the person who used the skill as they back off. Also is the person who used the skill allowed to attack them while they are backing out? It is it pretty much a reset where both skill user and opponent cannot strike each other? I know repel has a longer duration and I am asking specifically about the few seconds right after the attack has been delivered and the person is backing off. I have seen it handled both ways and just want to be sure I have a clear understand of the mechanics as they apply to OR.
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Re: Disengage and repel

Postby Madrigus » Mon May 05, 2014 12:03 am

In a disengage nobody attacks, and all disengaged back off roughly (x distance) away from the disengaged. Nobody should be attacking. This lasts only a couple seconds.

In a repel, the repelled must back away and strive to avoid getting near/attacking the one who repelled them. The one who did the repelling may attack the repelled, but MELEE strikes break the repel effect. Ranged effects do not. Huehuehue at your leisure. Repel lasts five minutes, short repel for ten seconds.
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Re: Disengage and repel

Postby PoeticJustice » Mon May 05, 2014 12:17 am

Is Repel five minutes or five minutes of rest?
If this is to end in fire
Then we should all burn together
Watch the flames climb high into the night
Calling out for the rope, sent by and we will
Watch the flames burn on and on the mountain side hey
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Re: Disengage and repel

Postby Coco » Mon May 05, 2014 12:11 pm

Brendan's got it.

Repel lasts for five minutes of Rest.
Short Repel lasts for ten seconds of Rest.
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Re: Disengage and repel

Postby sndwurks » Mon May 05, 2014 2:05 pm

[quote="Coco"]Brendan's got it.

Repel lasts for five minutes of Rest.
Short Repel lasts for ten seconds of Rest.[/quote]

So, in other words, if we hit someone with a Repel, and they do not take the knee to sit and Rest it off, they should be repelled for the duration? I.e. the length of the gesture, or five minutes if it is a blanket Repel?
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Re: Disengage and repel

Postby Coco » Mon May 05, 2014 2:59 pm

To clarify something Brendan said: he's on the money except for the "roughly X distance" bit--the combatants back away until their extended weapons can no longer touch.

To Dave: Like most Effects in Accelerant, five minutes of Rest will get you out from under a standard Repel effect (delivered by a weapon, packet, name, voice, or gaze). Gesture-based Repels last until the Gesture is broken, so yes, you are correct, Dave.
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Re: Disengage and repel

Postby sndwurks » Mon May 05, 2014 3:49 pm

And in further note, if they are incapable of Resting, namely being on their feet and fighting other people, they cannot Rest off the Repel?
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Re: Disengage and repel

Postby Coco » Mon May 05, 2014 5:10 pm

Correct.
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Re: Disengage and repel

Postby sndwurks » Mon May 05, 2014 6:50 pm

Awesome. Thank you!
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