Archetypes

Re: Archetypes

Postby Eden Jones » Fri Jan 18, 2013 5:26 pm

I'm fairly certain that the only things violated at LE were people's ethics, equilibrium, decorum, and delicate sensibilities, so have no fear of spoons, rusty or otherwise.

Also, I kinda liked Agnes 1 by the end of game. The Tattered Baby, on the other hand...*shudders*
“Men occasionally stumble over the truth, but most of them pick themselves up and hurry off as if nothing ever happened.”
― Winston Churchill
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Re: Archetypes

Postby Jacob » Fri Jan 18, 2013 7:25 pm

Don't forget "personal space," Eden.

On an unrelated note, I love my NPCs something fierce. One of my staffers made a robot cry, for pity's sake. I only got outright sobs a couple of times.

Worth it, though.

Totally worth it.
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Re: Archetypes

Postby gaelicwolf » Fri Jan 18, 2013 8:21 pm

That's because the tears of players are the power source for a LARP, right?
[i]"There are more things in heaven and earth, Horatio,
Than are dreamt of in your philosophy."[/i]
- Hamlet (1.5.166-7)

[b]Dr. Conner Lachlann - University of Cambridge[/b]

~Greg (IRL), Leander Warrick & Charles Ryker (LE), Alaric Slayde (CS)~
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Re: Archetypes

Postby Jacob » Fri Jan 18, 2013 8:25 pm

No, no.

They just taste like candy.
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Re: Archetypes

Postby Jacob » Fri Jan 18, 2013 8:27 pm

Oh, and palates! Don't forget the violation of people's palates.

Heh heh heh... peace grub... heh heh...
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Re: Archetypes

Postby Aurora » Fri Jan 18, 2013 8:33 pm

SQUEEEE!!!!!!!!

Gunslinger is full of love!!!
Love of bullets and powder!

BANG BANG!
Always in the market for a good Robotic Governess.
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Re: Archetypes

Postby gaelicwolf » Fri Jan 18, 2013 8:58 pm

[quote="Jacob"]Oh, and palates! Don't forget the violation of people's palates.

Heh heh heh... peace grub... heh heh...[/quote]

And the time you made people eat a baby?
[i]"There are more things in heaven and earth, Horatio,
Than are dreamt of in your philosophy."[/i]
- Hamlet (1.5.166-7)

[b]Dr. Conner Lachlann - University of Cambridge[/b]

~Greg (IRL), Leander Warrick & Charles Ryker (LE), Alaric Slayde (CS)~
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Re: Archetypes

Postby Mike Natale » Fri Jan 18, 2013 9:42 pm

Wow the gunslinger gets bullet time.... that's freaking awesome.
-The most merciful thing in the world... is the inability of the human mind to correlate all its contents.
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Re: Archetypes

Postby Steve » Fri Jan 18, 2013 10:43 pm

Thinking of making a Fixer/Gunslinger. Those headers are so full of awesome. Also, bullet time.
-The Shadow Persons
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Re: Archetypes

Postby Aurora » Fri Jan 18, 2013 10:46 pm

[quote="Steve"]Thinking of making a Fixer/Gunslinger. Those headers are so full of awesome. Also, bullet time.[/quote]

Just drew up a rough draft of such a thing...
72 CP before stats...

*wince*

CP cost - Name of skill/header (Notes or stats)
[u]5 - Street Samurai[/u]
2 - computer Use (Basic)
6 - Marksmanship (two tiers)
4 - Mirror Shades (AA)
5 - 1000 yard stare (E)
[u]7 - Fixer[/u]
5 - Backstab (W)
3 - B&E
4 - Security Specialist
4 - Terminal user
[u]5 - Gunslinger[/u]
4 - Covering Fire (A)
4 - Gun-Fu (EE)
5 - Lightning Reflexes (FF)
4 - Incapacitiation (WW)
5 - Quickdraw
Always in the market for a good Robotic Governess.
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