Quick questions in regards to Sins of the Flesh:
[list=1][*][b]Sins of the Flesh[/b]
[code]Sometimes the Damaged lose control of their abilities, going after enemies with literally everything they have, cannibalizing their own beings in their frenzied assaults. Only their demented powers can help them recover from such actions. You may call "Waste 1 Vitality to Self" in place of spending an attribute point when using a skill listed under the Damaged. Once per reset you may rest for 5 minutes and call "Heal 3 to Self." You must refuse all healing effects by Medicine if you are conscious, and you are very reluctant to allow other forms of healing. If someone delivers any effect by Medicine and you end up conscious afterwards, you also take a Short Frenzy effect which you cannot resist or use any defense against, granted or otherwise. The initial target of your Frenzy will always be the person who used the Medicine effect on you, if you can tell who they were.[/code]
I want to make sure I understand. Regardless of whether you used the Waste 1 Vitality to Self to gain an attribute for using a skill under damaged (never used that skill), you will still not allow people to use any Medicine effect on you. (Assumption here is that you have flashbacks to needles and what not.) Correct assumption?
[/*:m]
[*][b]Lone Wolf[/b]
And second, that the Lone Wolf Complication is out because the 'bad part' is a watered down version of Sins of the Flesh or because Sins of the Flesh is only Medicine, and you can still be Healed by Faith, Poison, and Other effects?
[/*:m]
[*][b]Unfinished Work[/b]
This appears to be an almost infinite loop of attribute expenditures. My assumption is this can't happen because A) why would one spend Vitality to go Unstable (survival instinct) or B) spending Vitality doesn't make you unstable or C) it just shouldn't be done. Not that I am thinking of Claviger (or I am, still working on background), but just saw it and was surprised as to its potential wackiness. (I just can't picture someone fall down, get back up, throw a 3 Damage by Warping, fall down, get back up, throw a 3 Damage by Warping and pull a ground hog day.)[/*:m][/list:o]
