Psychic [Damaged] Questions

Psychic [Damaged] Questions

Postby Joe Eveler » Thu Oct 03, 2013 3:12 pm

Quick questions in regards to Sins of the Flesh:

[list=1][*][b]Sins of the Flesh[/b]
[code]Sometimes the Damaged lose control of their abilities, going after enemies with literally everything they have, cannibalizing their own beings in their frenzied assaults. Only their demented powers can help them recover from such actions. You may call "Waste 1 Vitality to Self" in place of spending an attribute point when using a skill listed under the Damaged. Once per reset you may rest for 5 minutes and call "Heal 3 to Self." You must refuse all healing effects by Medicine if you are conscious, and you are very reluctant to allow other forms of healing. If someone delivers any effect by Medicine and you end up conscious afterwards, you also take a Short Frenzy effect which you cannot resist or use any defense against, granted or otherwise. The initial target of your Frenzy will always be the person who used the Medicine effect on you, if you can tell who they were.[/code]

I want to make sure I understand. Regardless of whether you used the Waste 1 Vitality to Self to gain an attribute for using a skill under damaged (never used that skill), you will still not allow people to use any Medicine effect on you. (Assumption here is that you have flashbacks to needles and what not.) Correct assumption?

[/*:m]
[*][b]Lone Wolf[/b]
And second, that the Lone Wolf Complication is out because the 'bad part' is a watered down version of Sins of the Flesh or because Sins of the Flesh is only Medicine, and you can still be Healed by Faith, Poison, and Other effects?

[/*:m]
[*][b]Unfinished Work[/b]
This appears to be an almost infinite loop of attribute expenditures. My assumption is this can't happen because A) why would one spend Vitality to go Unstable (survival instinct) or B) spending Vitality doesn't make you unstable or C) it just shouldn't be done. Not that I am thinking of Claviger (or I am, still working on background), but just saw it and was surprised as to its potential wackiness. (I just can't picture someone fall down, get back up, throw a 3 Damage by Warping, fall down, get back up, throw a 3 Damage by Warping and pull a ground hog day.)[/*:m][/list:o]
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Re: Psychic [Damaged] Questions

Postby sndwurks » Thu Oct 03, 2013 7:48 pm

To add to this, regarding Sins of the Flesh.

If you possess an Item or a Skill that heals you damage, purges an effect, etc, by Medicine as a Damaged, are you allowed to use that Item or Skill on yourself?
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Re: Psychic [Damaged] Questions

Postby Madrigus » Thu Oct 03, 2013 10:42 pm

I believe things should be appropriately understood (both with lone wolf and sins of the flesh) that you are some sort of neurotic germophobe who's got trust issues. You should be able to heal yourself with your own skills, which includes items.
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Re: Psychic [Damaged] Questions

Postby kimp » Fri Oct 04, 2013 1:25 am

What Madrigus said - in my mind The Damaged have been so screwed by the science/medical community that medicine and those who use it = bad.

I'm not a writer/director/etc so I can't say if officially you can 'heal yourself' with anything scientific or medical as a Damaged, but from a role-play point of view...? Would you? I wouldn't.

Eh, a super-cool-magicky item probably doesn't qualify as medicine or science anyway, so the point is probably moot.
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Re: Psychic [Damaged] Questions

Postby Joe Eveler » Fri Oct 04, 2013 1:26 pm

Another question:
[list=1][*] [b]Psychic Scream + On the Threshold[/b]
Psychic Scream states when you hit 0 Sanity, you call "By My Voice, Agony by Will." With On the Threshold you add "and 1 Damage by Fear." So, with both you are calling "By My Voice, Agony by Will and 1 Damage by Fear." How do "No Effects" or "Resists" work with this?

Example, let's say our Damaged falls to 0 sanity and calls out " "By My Voice, Agony by Will and 1 Damage by Fear." There are two people who can hear him, one can call "No Effect" to any effect with the "Will" Trait, while the other can call "No Effect" to the "Fear" Trait. Do you have to call "No Effect, Fear Trait?" or does just calling "No Effect" and then take the effect of the other? In the above case, the Agony but not the damage? Just want to know what the in-game call response would be.[/*:m][/list:o]
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Re: Psychic [Damaged] Questions

Postby Nick Sleet » Fri Oct 04, 2013 1:37 pm

So in real time it would go like this:

Unfortunate Psychic: By my voice...

Everyone else: <shit>

UP: Agony by will

EE: AAAAAGHH

One lucky Bastard: No Effect

UP: and...

EE: <SHIT!>

UP: One damage by fear.

EE: <DAMMIT> OUCH!!!

Another lucky bastard: Resist.
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Re: Psychic [Damaged] Questions

Postby personsmichael » Fri Oct 04, 2013 7:46 pm

[quote="Joe Eveler"]Quick questions in regards to Sins of the Flesh:

[list=1][*][b]Sins of the Flesh[/b]
[code]Sometimes the Damaged lose control of their abilities, going after enemies with literally everything they have, cannibalizing their own beings in their frenzied assaults. Only their demented powers can help them recover from such actions. You may call "Waste 1 Vitality to Self" in place of spending an attribute point when using a skill listed under the Damaged. Once per reset you may rest for 5 minutes and call "Heal 3 to Self." You must refuse all healing effects by Medicine if you are conscious, and you are very reluctant to allow other forms of healing. If someone delivers any effect by Medicine and you end up conscious afterwards, you also take a Short Frenzy effect which you cannot resist or use any defense against, granted or otherwise. The initial target of your Frenzy will always be the person who used the Medicine effect on you, if you can tell who they were.[/code]

I want to make sure I understand. Regardless of whether you used the Waste 1 Vitality to Self to gain an attribute for using a skill under damaged (never used that skill), you will still not allow people to use any Medicine effect on you. (Assumption here is that you have flashbacks to needles and what not.) Correct assumption?

[/*:m]
[*][b]Lone Wolf[/b]
And second, that the Lone Wolf Complication is out because the 'bad part' is a watered down version of Sins of the Flesh or because Sins of the Flesh is only Medicine, and you can still be Healed by Faith, Poison, and Other effects?

[/*:m]
[*][b]Unfinished Work[/b]
This appears to be an almost infinite loop of attribute expenditures. My assumption is this can't happen because A) why would one spend Vitality to go Unstable (survival instinct) or B) spending Vitality doesn't make you unstable or C) it just shouldn't be done. Not that I am thinking of Claviger (or I am, still working on background), but just saw it and was surprised as to its potential wackiness. (I just can't picture someone fall down, get back up, throw a 3 Damage by Warping, fall down, get back up, throw a 3 Damage by Warping and pull a ground hog day.)[/*:m][/list:o][/quote]


1.yes
2 via testing on the CDB, you can.
3.yes you could do that, technically. I suppose if you spend a vitality to knock you out, you could lay there defenseless til you wake up, because if any doctor fixed you you'd frenzy on the poor soul. But as for roleplaying it, it leaves you defenseless and thusly in the care of others, something most Damaged would be too paranoid to justify.
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Re: Psychic [Damaged] Questions

Postby Joe Eveler » Sat Oct 05, 2013 11:58 pm

Those were my assumption, based on the thematic reading of the template. Damaged are individuals that have been basically poked and prodded and are always looking over their shoulder (and glaring at men in white coats.)
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Re: Psychic [Damaged] Questions

Postby gaelicwolf » Sun Oct 06, 2013 10:52 pm

[quote="personsmichael"]
3.yes you could do that, technically. I suppose if you spend a vitality to knock you out, you could lay there defenseless til you wake up, because if any doctor fixed you you'd frenzy on the poor soul. But as for roleplaying it, it leaves you defenseless and thusly in the care of others, something most Damaged would be too paranoid to justify.[/quote]

If the call is Waste Vitality, you would be Unstable and therefore bleeding to death.
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Re: Psychic [Damaged] Questions

Postby personsmichael » Mon Oct 07, 2013 1:02 am

neither the Accelerant or OR rulebook mention going to bleed out when you waste vitality. what you probably have it confused with is if it has a verbal it sends you to bleed out. (such as waste 1 vitality by fear) easily mistakable.
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