by Steve R » Thu Jul 11, 2013 2:43 am
So while I share the forum with the Google bot, thought I might hijack this thread for all things cyborg.
First, I understand that each "augmentation" or "skill" (it took me far too long to realize that these two words are used interchangeably in the rules) has a costume requirement. But if two skills require the same costume, do we need to stack them? For example, Ablative Plating and Grafted Armor have the same costuming. Do we need to build up the costuming to indicate we doubled up on the augmentations?
Second, I'm working on a hackerborg build, and wanted to know more about the costuming required for entering the System. Would it be enough for our actual costume to have LED's which could be lit upon entering the System? Of course said LED's would only be lit in the system, and never outside it. I ask because I'd like to pack fairly light, and having a dual purpose costume would save me quite a bit.
And if any fellow borgs find some good costume stuff, do share!
Looking forward to playing!
A world built on rust and ash...
AKA> Triton Veras (Isles)