by PoeticJustice » Wed Feb 12, 2014 5:36 pm
When you are dropped to 0 Vitality by uncalled damage (someone hitting you with a weapon/dart/packet/whatever without a number attached to it), you are unconscious for 5 minutes but stable. When those five minutes are up, you can stand up with one Vitality. If you are hit by anything during those five minutes, you become Unstable (AKA Bleeding Out).
If you are dropped to 0 Vitality with called damage (someone hits you with a weapon/dart/packet/whatever while saying a number, with or without a trait), you are Unstable (AKA Bleeding out). If you are Unstable for one minute without receiving some kind of aid (Healing, First Aid, Stabalize), you die.
When you are dead, you lie on the ground for five minutes playing a dead body before "turning into a spirit" and meandering off to wherever Staff sends dead people in this game ^^;
It's in the Core Accelerent Rules, around Page 15 in the rulebook on the OR site, if you want more clarification.
If this is to end in fire
Then we should all burn together
Watch the flames climb high into the night
Calling out for the rope, sent by and we will
Watch the flames burn on and on the mountain side hey