If you shoot a firearm and miss, are the attribute(s) used expended?
Per the core rules:
[quote]Skills and abilities that allow you to use called missile attacks are only used up, as a default, if the attack strikes a legal target area and the recipient acknowledges the hit by role playing the effect or calling out a defense to negate the attack. The missile attack is not used up if the attack misses or the target blocks the attack with a weapon or a shield.
[/quote]
It sounds as though the answer is 'no', as all firearm shots are 'called missile attacks'. On the other hand, the Cyborg skill 'Targetting Matrix' reads (in part):
[quote]You may spend F to "recoup" attributes spent on a ranged attack that physically misses. This cannot be used on attacks that physically strike a target but are negated by a called defense. [/quote]
Which implies that the default is that shots which physically miss expend your attributes because that's what you get for being a bad shot.
