Shotguns, Magic Items, and You

Shotguns, Magic Items, and You

Postby Madrigus » Thu Apr 10, 2014 3:15 am

I was perusing a few different rules around the same time when I came up with an idea that needed a few clarifications.

Speilwerk allows you to make items that can be delivered by dart (or disk or packet but hereafter only referred to as "dart") for a really high multiplier. Obviously this allows you to load your Nightfinder with a tastytasty 6 damage by [blah], but you could even pop in a Heal for some awkward healing (it's a tranq!).

Now, it seems like you could also load a shotgun with 2 separate items (so two 4 damages, or even a 6 damage and a Slam). You can do that right?

Assuming you can load shotguns with items, what if you load one half of the shot with one item, but not another? Would you spend F to shoot your one item and a single 2 damage? (So: Agony by [blah], 2 damage) Is that possible?

I'm also assuming that somebody thought of this ahead of time, which is why Shotgun is a discouraged weapon style for Hexenmeisters.
"Desperation will turn any mortal to the darkest secrets hidden in the darkest vaults."
-[i]Madrigus (Brendan)[/i]
[*Deadbolt from Lost Eidolons]

Point Total: 2,650
User avatar
Madrigus
 
Posts: 408
Joined: Thu Nov 29, 2012 2:02 am

Re: Shotguns, Magic Items, and You

Postby Jacob » Thu Apr 10, 2014 3:30 am

I'd really recommend using the same ammo in both barrels, such is not required. See the rulebook on page 154. Where it talks about shotguns. And different kinds of ammo.
User avatar
Jacob
 
Posts: 683
Joined: Fri Nov 02, 2012 6:38 pm

Re: Shotguns, Magic Items, and You

Postby Madrigus » Thu Apr 10, 2014 3:49 am

I'm not seeing things on different ammo on pages 152-154 except the differences between darts and disks.
"Desperation will turn any mortal to the darkest secrets hidden in the darkest vaults."
-[i]Madrigus (Brendan)[/i]
[*Deadbolt from Lost Eidolons]

Point Total: 2,650
User avatar
Madrigus
 
Posts: 408
Joined: Thu Nov 29, 2012 2:02 am

Re: Shotguns, Magic Items, and You

Postby Deeg » Thu Apr 10, 2014 4:07 am

[quote="Rulebook"]Unless the weapon or attack is modified, a dart Shotgun will deal 2 points of Damage per
projectile, while a disc Shotgun will deal 3 points of Damage per projectile. The correct way
to make an attack with a shotgun is to call “X Damage, X Damage,” where X is the damage
of the weapon, and then pull the trigger and launch the projectiles. For example: with a dart
shotgun you would call “2 Damage, 2 Damage,” pull the trigger, and turn something into a
smear.
[b]Skills which affect “an attack” modify only the FIRST attack, not the second—you may end up
calling something like “4 Damage by Will, 2 Damage.”[/b][/quote]
User avatar
Deeg
Site Admin
 
Posts: 126
Joined: Fri Oct 26, 2012 8:34 pm

Re: Shotguns, Magic Items, and You

Postby Madrigus » Thu Apr 10, 2014 4:12 am

Ok, so loading a shotgun with a magic bullet would be something like "Slam by [trait], 2 damage" or "6 damage by [trait] 2 damage", but you can't load it with 2 magic bullets. One will always come out normal and will cause you to spend a F to fire anyway.

Do I have that right?
"Desperation will turn any mortal to the darkest secrets hidden in the darkest vaults."
-[i]Madrigus (Brendan)[/i]
[*Deadbolt from Lost Eidolons]

Point Total: 2,650
User avatar
Madrigus
 
Posts: 408
Joined: Thu Nov 29, 2012 2:02 am

Re: Shotguns, Magic Items, and You

Postby Jacob » Thu Apr 10, 2014 9:21 pm

Yes.
User avatar
Jacob
 
Posts: 683
Joined: Fri Nov 02, 2012 6:38 pm

Re: Shotguns, Magic Items, and You

Postby Madrigus » Thu Apr 10, 2014 9:54 pm

I can't express how cool that still is without swearing.
"Desperation will turn any mortal to the darkest secrets hidden in the darkest vaults."
-[i]Madrigus (Brendan)[/i]
[*Deadbolt from Lost Eidolons]

Point Total: 2,650
User avatar
Madrigus
 
Posts: 408
Joined: Thu Nov 29, 2012 2:02 am


Return to Rules Questions

Who is online

Users browsing this forum: No registered users and 1 guest